DIALOGUE WITH SAM BARLOW

The Third Participant.
Marta Martín Núñez, Víctor Navarro Remesal

Dialogue with video game creator and writer Sam Barlow about his work within the video game industry and as an independent creator, as well as his creative approaches to designing deep and complex stories and narratives in video games.

Sam Barlow’s games are strange hybrid productions that can be thought of as narrative video games, interactive fictions or, even, interactive movies. However, despite the unclassifiable nature of his projects, there is an agreement among players, critics and academics alike to recognise in his work forms that renew the relationship between narrative and games and open up new perspectives and approaches. His first title as an independent designer and writer, Her Story (2015), was an immediate success, which was endorsed by several industry awards, including three BAFTA Games Awards.

This interview has been published in English and Spanish in L’Atalante journal.

Full interview

Early days in the gaming industry

Narrative, gameplay and detective stories

Influences and future perspectives